张雨苗. 人工智能时代情感交互的应用及其伦理反思——以乙女游戏为例. Proceedings of The International Academic Conference on Innovation in Culture and Arts, [S. l.], v. 2, n. 4, p. 125–127, 2024. DOI: 10.70267/xbgb0x39. Disponível em: https://journals.zeuspress.org/index.php/conference/article/view/164. Acesso em: 29 mar. 2025.