Design of a Multimodal Virtualization PTSD Therapy Interactive System Based on AIGC

Main Article Content

Yinan Shang

Keywords

AIGC, multimodal, virtual reality, PTSD, interaction design, digital therapeutics

Abstract

Currently, VR exposure therapy for Post-Traumatic Stress Disorder (PTSD) remains primarily based on single modalities, which struggles to deliver sufficient immersive experiences and emotional responses, leading to certain limitations in treatment efficacy. To simulate multi-sensory channels in human natural interactions and overcome the single-sensory constraints of traditional exposure therapy, this paper explores the application of AIGC technology in the personalized generation of virtual scenes to enhance immersion and engagement in treatment. By systematically dissecting the intrinsic mechanisms of VR exposure therapy, this study proposes a personalized content adaptation method driven by patients’ real-time states and integrates thermal control arrays, muscle electrical stimulation, and user visual behavior analysis technologies to construct a multimodal interaction framework, encompassing coordinated multi-channel synergies such as haptic feedback, auditory resonance, and visual immersion. Building on this foundation, a multimodal virtualized PTSD therapy interactive system based on AIGC is designed and implemented. This research offers new perspectives for PTSD treatment, advancing exposure therapy toward multimodality, intelligence, and universality, while holding significant engineering application value in fields such as neurorehabilitation and psychological therapy.

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References

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